TNA project : Learning in 3D Virtual Worlds, enabling vAcademia in CAVE



Acronym : 95-Learning in 3D Virtual Worlds, enabling vAcademia in CAVE-Mikhail Fominykh

Project Lead : Mikhail Mikhail Fominykh From : Norwegian University of Sceince and Technology

Dates : from 18th August 2013 to 8th September 2013

Description :



Motivation and objectives :
General motivation: Virtual Reality and Three-dimensional Virtual Worlds have a number of unique advantages in supporting a variety of activities and their use has been continuously increasing in recent years.They have also become more widespread as a technology for learning despite many challenges. A number of studies have been done in this area outlining advantages and limitations of these technologies as learning environments. As stated in recent surveys, the use of these technologies as learning environments is a new emerging trend and still under development. This fact motivates further research in the area. Specific motivation: Enabling the Educational 3D Virtual World vAcademia to work with the CAVE facility may allow to extend the application domain of both systems and open additional possibilities. A study or a research project may be conducted aiming at exploring these possibilities and defining requirements for deploying the system into practice. The main objective of the project is to explore the possibilities of an educational virtual world accessed through a CAVE interface.

Teams :
Program for Learning with ICT (LIKT) is a cross disciplinary program, a meeting place between a variety of scientific areas, ranging from ICT to the social sciences, where pedagogic and didactic traditions are of particular relevance. The research focus is currently on mobile and ubiquitous learning, collaborative learning environments and 3D learning environments.

Dates :
starting date : 18 August, 2013
ending date : 08 September, 2013

Facilities descriptions :
http://visionair-browser.g-scop.grenoble-inp.fr/visionair/Browser/Catalogs/REACTOR.UK.html

Recordings & Results :
The overarching goal of this research visit was to explore the possibilities of an educational virtual world accessed through CAVE. During the visit, this was achieved by learning how both systems (the CAVE facility and vAcademia) work and understanding the requirements to make them work together.

Conclusions :
A CAVE interface for the vAcademia software was developed and tested. Work was initiated on developing a simple prototype, and future collaboration was planned (since followed up on).




Few images :

2013_UCL_ResearchStay_report_Fominykh.pdf
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Project funded by the European Commission under grant agreement 262044